also on the race track!
CLUTCH ENVIRONMENT
Is it possible to “on the fingers” explain how to drive, using the full 100% potential of tire adhesion to the road surface? Can!
To do this, we represent the forces acting on the car in turn with the help of the so-called “traction circle”, that is, the graphic circle of the clutch. To do this, draw a cross and circle it equally distant from the center. In fact, this is a graph of accelerations G in each phase of the turn: braking, moving along an arc and accelerating. Suppose that in all three phases of the tire has the same coefficient of friction, allowing you to develop lateral acceleration in 1.1G. If you exceed it, the tire will begin to slide, and this, as you know, slows down the car. In our graph, these are the points of intersection of the straight lines of the cross and the circle. The upper part of the vertical line is braking, the lower is acceleration. Continue reading
LITTLE DRIVING
We turn to the European experience and carefully look at the movements of the wheel at the local aces at the entrance to the turn. We will see that there is no smoothness at all, but on the contrary, there are sharp, almost convulsive twitches here and there. So how is it right? After all, one of the most important racing tenets says: the smoother the manipulation of the driver’s steering, the higher the speed in the turn? Paradox! We’ll figure out. Continue reading
VIRTUAL TRAININGS
Visual imagination is when you have the desired picture in front of your eyes. For example, turning the turn of the fastest rider last season. A mental, reproducible image is when you scroll through a particular situation with all the details in your brain. For example, you mentally imagine how you yourself would drive a car, being in the place of the fastest rider on the track. Continue reading